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How to install civ 6 mods
How to install civ 6 mods







how to install civ 6 mods

We are working to support more modifier bonuses. We also support limited set of modifier bonuses, like Sacred Path Pantheon. What adjacency bonuses do you support?Īns: We support all adjacency bonuses that come from the Game database, like Mountain adjacency for Campus. If you do see anything missing from the calculation, let us know and we will try to add them.ĥ. Does your mod support custom districts from other mods?Īns: If the custom district has simple adjacency bonus like terrains, features, etc, this mod should support them out of the box. But if you do see any incompatibility with other mods, please let us know and we will try to accommodate.Ĥ. Most mods won't touch the Map Tacks related logic, so we would think it should be compatible with most of mods. Is this mod compatible with other UI mods?Īns: For the common mods that we are testing with, yes. If many of you think it'll be helpful, we will add it to our to-do list.ģ. Also the default Game database didn't provide us the narratives for improvement's bonuses. There's no tool tip for improvements, is that intended?Īns: As we develop, we found it not super helpful to show detailed bonuses for improvements, since there are not many. Similar for Vietnam's UA, where districts will be built on features.Ģ. Placing Mbanza on top of woods will not remove the woods. For example, placing city center on top of resources will not remove them (if you hover on the plot, you will see the resource stays). If the certain district or improvement is compatible with the features or resources beneath it, it will make them stay. Will the tack assume the features or resources are removed when calculating the bonuses?Īns: Yes, but it depends. You can just check the boxes for the mods you want to use.Some FAQ1. Now, next time you launch the game, select the “additional content” menu off the start and your newly installed mods should be there. zip for the mod into that folder (4 files) zip or whatever) into that Mods folder.Įg: the first mod I installed was the “unit report screen” mod – so I made a subfolder of the Mods folder called “unit report screen” and put the contents of the. So, go back to your downloaded mod and unpack it (assuming it is a.

  • from there, there is a folder called “Mods”.
  • Then, within the “Application Support” folder find and select the “Sid Meier’s Civilization 6” folder (note: for Civ 5, I think some of the folder selection required going to the “Steam” folders – ignore those, just go to the SMC 6 folder).
  • that will now show you the previously hidden library folder under your user name….
  • in that window, type the following: “~/library/Application Support/” (without the quotation marks, obviously).
  • instead, click on the “go” menu and then select “go to folder”.








  • How to install civ 6 mods